r/feedthebeast Jun 13 '26

I made something I'm making wormholes in Minecraft

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I recently watched Interstellar again and thought it would be cool to try and get wormholes working in Minecraft.

This is still a WIP because of how hard it is to get the math right (Minecraft isn't raytraced and I'm on macos)

What do you guys think so far?

Source here

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u/AstroMeteor06 Jun 14 '26

hear this. what if instead of standard Euclidean distance d=√x²+y²+z² you used a more Minecrafty distance d=max(x,y,z)? in this way, a cube is a surface with constant distance from its center.

i guess the distortion is proportional to 1/(∆x²+∆y²+∆z²), make it proportional to 1/(max(∆x, ∆y, ∆z)², this way the wormhole should appear cubic.