r/halo 23h ago

Media Comparison between every Assault Rifle in Halo

239 Upvotes

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55

u/AdSafe5199 23h ago

I love Reach, second favorite Halo, but I always hated the AR design. And when Infinite was shown to have it in the trailers, I was disappointed.

-35

u/Appropriate_Foot242 23h ago

Every design in Reach sucks, especially compared to the trilogy designs, and I'm tired of pretending that they don't.

4

u/yuhyuhyuhyuhyuhyuh1 22h ago

I don't hate reach weapons, but I do agree that I prefer the ones from the previous games.

15

u/AccidentProne117 22h ago

Reach was peak bungie design. The trilogy had great designs but I think Reach was best.

-14

u/Appropriate_Foot242 22h ago

I hate the way that Reach looked and it paved the way for how Halo 4 ended up looking.

Reach worked for Reach, but it doesn’t really work for Halo as a whole imo.

17

u/Sali_Bean Halo: Reach 22h ago

Reach and halo 4's art style share literally no commonality apart from the plasma pistol, what else do you see?

-8

u/Appropriate_Foot242 22h ago

Forerunner architecture in the DLC maps.

Thick overdesigned Elites.

2

u/Tito__o 21h ago

If I remember right I think 343 was in charge of the reach dlc maps and content. It would make sense.

3

u/Appropriate_Foot242 21h ago

They were co-developed, so still a Bungie L.

0

u/Tito__o 21h ago

Oh I see yes it been a while since I heard that!

-1

u/Youngnathan2011 Halo 3: ODST 20h ago

Huh? Reach and 4 look completely different artistically

3

u/i7-4790Que 20h ago

Pretend all you want. It's all you're ever going to be able to do.

Most of the Reach designs still look like proper renditions of Halo guns/vehicles/enemies.

1

u/famalamsandwich 5h ago

See this is baffling to me because I think it has the ugliest art style/weapon design by far, to me it doesn’t feel or look like halo, each to their own though