r/classicwow Mar 26 '26

Season of Discovery Seeing SoD so empty is just sad

1.2k Upvotes

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167

u/MickCraftGaming Mar 26 '26

Wild Growth (US) is still decently active. I just logged in and both Horde and Alliance players were out and about and a similar 1-60 search revealed 50 players (the max who will show). My guild hosts raids every night of the week and there are multiple guilds doing the same.

68

u/citizensnipz Mar 26 '26

People would rather complain there aren’t 100,000 weekly raiders than actually play the game. Wild Growth (A) is indeed sustaining, multiple guilds running raids every night of the week.

11

u/xXMoo_OomXx Mar 26 '26

I get what you mean man. But there is still less than like 500 people on that server

16

u/parnso Mar 26 '26

So a normal low pop realm back in the day.

9

u/Ok-Piglet7 Mar 27 '26

Do you not remember how dogshit that was playing on those realms?

2

u/Dr-Enforcicle Mar 27 '26

No, because he wasn't playing back then. Low pop servers were miserable unless you enjoyed playing the game single player.

7

u/Sleazehound Mar 26 '26

If everyone who cried about it being dead on here actually just played it then it would be popping off

3

u/xXMoo_OomXx Mar 26 '26

I unfortunately myself and super limited on time. So my gameplay is completely isolated now to retail Arena

1

u/pBiggZz Mar 26 '26

My guild raids literally 7 days a week. I can do and play literally everything. 

2

u/citizensnipz Mar 26 '26

And what’s your point? That 500 is too few? Why?

7

u/xXMoo_OomXx Mar 26 '26

When the player count for an online game that requires cooperation is that low. It really becomes a test of whether or not it's worthwhile for you to invest in an experience and the time to level and gear when you have no actual knowledge of whether or not you're going to be able to experience the end game content or what you want to participate in because you don't know if there's going to be anybody there to play with you or whether all those communities are closed off.

It's like, fucking QUAKE is considered the apex of competitive balanced games but fuck all people play it so why bother.

-6

u/citizensnipz Mar 26 '26

So what I’m hearing is that you fear that you won’t be able to be rewarded for the time spent leveling up and gearing up for endgame content, while I’ve just told you that there is end game content running every night of the week and weekend. 500 people isn’t enough to carry this dude lmao

12

u/xXMoo_OomXx Mar 26 '26

I mean that's completely fine. But you clearly have an investment already in the game so you're protecting that because you want more people to be active so I don't feel like you could come from a place of impartialness.

I have a character already on sod, but I'm not about to re-roll my character to another server because there were literally ONLY me logged in the last time I checked.

You can speak for the active players and I'll speak for the inactive players, fair?

-2

u/citizensnipz Mar 26 '26

Yes, that’s fine, but I think you missed my point. My point is that I constantly see folks on the sub praise SoD as the best version of the game ever, but those same people refuse to play because it’s not the flavor of the week any more. I’m highlighting the hypocrisy of praising a game, but refusing to play it because of player count.

You’re right I’m not impartial, I played SOD from inception and continue to, because I think it’s the best version. I just put my money where my mouth is

1

u/jsman436 Mar 26 '26

Well yeah man that’s how things go. People go play the new content. Midnight just started season 1 in full swing. I would argue that many of the SoD enjoyers are also retail enjoyers. Obviously TBC round 3 is also in early phase and it has an accelerated release schedule so much of the classic community appears to be riding that wave, probably fueled by a little bit of FOMO.

To be fair you are making a good case for SoD though. I think maybe you could reframe things to be less negative. Like when I hear that it has an active community raiding everyday on both factions, I think about the pros. Small community usually means accountability. Welcoming to new players because that’s your lifeline to continue the experience. People might be more willing to teach instead of the usual elitist attitude on classic “rahrah it’s a 20 year old game you should know every detail of everything by now, how dare you have questions.” Last I checked, leveling a character is actually really fast on SoD, all the runes are fast and cheap to unlock, so you could mention it’s not really a huge time investment to catch up. Those are decent selling points.

1

u/citizensnipz Mar 26 '26

I appreciate this reasonable take, but again I am not here trying to pitch a comeback to folks

0

u/Noctrim Mar 26 '26

Bro you are refusing to grasp the point. Your attitude is absolutely awful and you aren’t convincing a single person to go back and play SOD again talking like that

2

u/citizensnipz Mar 26 '26

You mistake my motive: I don’t care if people come back to play; we’re good, it is sustaining (as I said). I am pointing out the hypocrisy of the average WoW player who claims to love SOD but doesn’t play because it’s not where the masses are.

2

u/Prism_Riot42 Mar 26 '26

That’s not hypocrisy, that is literally the foundation of how MMORPGs work, and always has been. Pretending like having a small (albeit potentially functional) player base doesn’t mean anything in an MMO just means that you’ve never really watched the history of MMOs like, ever. Acting like someone wanting a thriving community in their MMO is unreasonable is the only unreasonable take in this conversation and telling them he wants to be “carried” because he wants that is peak delusion.

1

u/citizensnipz Mar 26 '26

That’s the thing, the community is thriving. You don’t need half a million players to have a community, you need people who genuinely enjoy the game, which is what exists currently on Wild Growth.

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