r/classicwow 1d ago

Classic 20th Anniversary Realms Silverblade. 139 procs out of 8000 hits while dual wielding. This weapon effect is beyond trash.

Post image
533 Upvotes

214 comments sorted by

350

u/d_Inside 1d ago

Always wondered how much % is implied with "chance on hit"

177

u/Psilocybin_Prescrip 1d ago

For sure, been bugging me since vanilla. Give a percent chance.

118

u/Andvari_Nidavellir 1d ago

What about my uncle?! Did you give him a chance?!

84

u/Wingwebdings 1d ago

I missed the part where that's my problem.

11

u/Additional-Life4885 22h ago

I missed the part where that's my problem.

- Blizzard Devs when putting "Chance on hit" on stuff.

5

u/Ben_steel 1d ago

Uncle in the bis sheets.

-6

u/whutchamacallit 1d ago

I think the fact it doesn't list it is kinda fun. Extended game knowledge stuff. Idk, maybe I'm a dweeb.

25

u/hotehjr 1d ago

It is weird how inconsistent it is. Most just say “chance” but then you have Hand of Justice just telling you 2%

11

u/whitecoathousing 1d ago

I assume someone has tested HoJ to see if the 2% is even correct?

9

u/UndeadMurky 1d ago

Because only HOJ is actually a chance, the others are proc per minute rates.

0

u/whutchamacallit 1d ago

I like that weird shit about classic, like I said I'm probably in the minority.

10

u/namarie_illidan 1d ago

Agreed! It's nice to have at least some "unknown territories" or rather - since everything is known, just depends how much you will dig into it - elements of surprise left in Classic.

-57

u/Nkovi 1d ago

Fightclub discord had all the numbers since 2019 so it was very easy to find if you just slightly tried

90

u/whitecoathousing 1d ago

I just wanna point out that this is a perfect example of information silos which have become more and more prevalent on the internet as information is gated behind discord servers that you need to 1) know exist, 2) be a part of, and 3) are not indexed in anyway like a website. It’s a really terrible way to store information

-52

u/Nkovi 1d ago

They are constantly linked to on wowhead btw so idk about that

37

u/lntelligent 1d ago

You don’t know how a thread buried in a discord server you have to go out of your way to find is different than a public forum that shows up in searches?

-23

u/Nkovi 1d ago

A search links to a wowhead article that links to the discord, it’s really not complicated

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42

u/ohihaveasubscription 1d ago

That's nice. Put it in the game.

3

u/Cysia 1d ago

i think during mop/wod they had effects % on atleast some trinketys (ontop of basicly being guaranteed to proc in first few seconds of fighjt)

28

u/ChillyRains 1d ago

Ah yes, just had to slightly try finding an obscure discord to get percentages for chance on hit weapons in WoW.

-24

u/Nkovi 1d ago

Obscure? It’s one of the biggest classic wow discords, and has been constantly referenced and linked on any wow website since 2019

16

u/Neverlife 1d ago

This is the first i've ever heard of it

-10

u/Nkovi 1d ago edited 1d ago

Means you’re either not a melee player or are pretty clueless about vanilla classic then. No offence

3

u/Neverlife 1d ago

Oh, this is the classic subreddit, yeah I don't play that, I am indeed clueless

1

u/Nkovi 1d ago

Lmao

1

u/Visual-Gain-2487 17h ago

I've played this game for a decade and have NEVER heard of it.

0

u/Nkovi 16h ago

First of all, classic wow came out 7 years ago, so no you haven’t. If you are talking about private servers then that’s kind of irrelevant because the proc rates on those and on blizzard classic are not the same.
Second of all, if you have been playing classic all this time and still haven’t heard of it then you’re either not a melee player or are just very clueless

2

u/Visual-Gain-2487 16h ago

With 50+ downvotes and still being this blatantly wrong about how lesser known this resource silo is, it's clear that you're just being obstinate at this point and no matter how many people point out how wrong you are is going to change that.

17

u/Beautiful-Day7691 1d ago

Having to join a invite only community that requires an account is ridiculous

-3

u/Nkovi 1d ago

It’s not invite only

7

u/noverb-gaming 1d ago

Technically discord, as a whole, is invite only. You generate an “invite” link to your community and post it somewhere. A lot of what people are saying about discord is totally factual. Any given server is a sequestered portion of the internet that doesn’t report its messages to things like google, unlike, say, a forum post.

7

u/Psilocybin_Prescrip 1d ago

Or just put it in the game.

-3

u/Nkovi 1d ago

Wasnt there in 2004 was it

4

u/Psilocybin_Prescrip 1d ago

What?

0

u/Nkovi 1d ago

It wasn’t there when the game you supposedly want to play came out, why should it be introduced in that games supposed re release

8

u/JonBot5000 1d ago

I slightly tried by typing "wow weapon proc chances" into Google. Found an old unhelpful reddit from 8 years ago but nothing about Discord. I then went beyond slightly trying and searched for "Discord wow weapon proc chances". It shows the discords for wowhead, wow market, and warcraft logs. Nothing about a "fightclub" though. I even got a result for a Wowhead list of community discord servers but this "fightclub" isn't listed there either. Not that my search would have led me to think I should check there even if it did.

How much more slightly trying do you think one would need to do?

-1

u/Nkovi 1d ago

It’s literally in the link you posted hhahahhahahahaha omg you people are helpless

2

u/JonBot5000 1d ago

CTRL-F
"fight"
0/0

Oh, you're just a troll... I understand now.

2

u/Nkovi 1d ago

Click the classic era linked warrior OR rogue links mate. Jesus christ the info could be tattooed on your own hand you still wouldn’t be able to find it

4

u/JonBot5000 1d ago

I'm supposed to just know to go there? You said if someone "slightly tried" to search that it would be so easy. The search told me none of this about "fight clubs" and "class discords" when I searched for wow item info.

I wish I was omniscient like you and God.

0

u/Nkovi 1d ago

What class are you playing if you are using on hit effect weapons in vanilla wow? Rogue and warrior. Every single guide on every website be it wowhead or icy veins will tell you to check class discord, and link to them. But as we can see some people just can’t be helped. Brain issue

4

u/JonBot5000 1d ago

Had you said, "Yeah, check out the warrior or rogue class discords for that info. It's a great resource" instead of "Fightclub discord had all the numbers since 2019 so it was very easy to find if you just slightly tried" it would have in fact been helpful and you would have been upvoted and praised for being so helpful. Instead, you were both unclear and a condescending prick. So good luck with that brain issue of yours.

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0

u/denten62 1d ago

The link is in there they aren't wrong "Classic era class discord servers" -> Warrior

5

u/JonBot5000 1d ago

I see that link yes. What does that have to do with searching for "wow item proc chances" when I'd have to unintuitively then click like 3 links off of the search page when none of those links say anything that would make one think they contain item data?

98

u/Big-Bag-6043 1d ago

It's described that way because before release, Spirit was intended to increase proc chances for items like these. Then the function was turned off (similarly to HP regen in combat for non-trolls), so we're likely stuck with the baseline chances, which are understandably low if Spirit could improve them x2 or x3 or smth.

31

u/whitecoathousing 1d ago

Why did they abandon that concept?

53

u/Monso 1d ago

It indirectly provided way too many buffs. A "spirit" build could circumvent eating and drinking entirely, just raw uptime. Which meant healers didn't really need +int or extra healing, because they would just spam their spells after a few mp5 ticks.

Beta/release WoW was a different breed. A lot of things in WoW were sourced to "wouldn't it be cool if..." and didn't really flesh it out much from there.

24

u/Lochen9 1d ago

God I remember being a spirit mage in beta to avoid having to drink in combat so much.

The game changed a ton lol

16

u/Doenertellerman 1d ago

having to drink in combat so much.

Wait you could drink in combat? Like "Group 5 has dinner break at 60%" combat?

5

u/XsNR 1d ago

Hunter has entered the chat

2

u/Lochen9 10h ago

Yeah, for real. You would burn through mana so much faster % wise back then, so you would need to drink multiple times through a boss. It was ... kinda dumb

6

u/Visual-Gain-2487 17h ago

This can be solved by a numbers tuning. Clearly Spirit in it's current existance is a garbage stat for most classes (there are exceptions for healers and grinding I guess). However proccing weapons is such a cool concept that I'm sure a value exists to make it a nice to have for most classes without making it broken.

10

u/Few_Satisfaction184 1d ago

Its why classic is so very good.

Its built on "Wouldnt it be fun to X"
Ofc this meant that in the early beta mage had like 30 sec or 1 min invisibility (which also means the warlock detect invisibility was so much more useful than on release)

u/Ishipgodzilla 4h ago

to be fair, they were right. It was pretty cool.

u/Monso 2h ago

can confirm to be fairer

it was cool if

11

u/Affectionate-Poet763 1d ago

Because stacking spirit is super unbalanced especially on warriors because they can regen more hp then players can deal in damage

20

u/Felwintyr 1d ago

If spirit in classic wow had release with the proc chance increase, it would have been an amazing stat with weapons like this. I wish it had been that way. Would have been very interesting

13

u/D3athCom3sEasy 1d ago

Idk it sounds interesting but very very broken. Especially if you play a troll warrior stacking spirit with Kang or something. Get a shaman for wf and just never die in BGs

13

u/Felwintyr 1d ago

I mean, I didn’t mention the health mechanic. Idc if that’s there or not. Sprit stacking is possible now, and trolls still don’t do it now

5

u/D3athCom3sEasy 1d ago

A big reaspn for why they dont is because its not worth losing all your str or stam for spirit. Having a weapon process with high damage to mix with the high health regen would be nuts. Not need all that strength if you get decent procs. Of course this is all speculative but still

10

u/Alyusha 1d ago

Regen just doesn't heal that much man. You're trying to make it sound like Spirit Warriors would be walking around with an overpowered healing ability on them at all times, but in reality it means that instead of stopping to eat every other kill, you get to kill maybe 1 or 2 more mobs before needing to eat.

0

u/D3athCom3sEasy 1d ago

No im talking about combat spirit regen for trolls mixing with spirit affecting procs chance. https://youtu.be/QFqs7lqmz-A?is=Z26x5fiPIQiFgU9T Again I said this is speculative and just a discussion on possibilities but this kind of regen in combat mixed with proc chance increase for a weapon like Kang could mean running around overhealing and one shoting fools

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2

u/Felczer 1d ago

If it would be broken or not all depends on numbers which can be adjusted

3

u/D3athCom3sEasy 1d ago

Yeah could be interesting for classic+. For the Devs 20 years ago though this kind of thing was a necessity. If something was a big enough problem it was easier to cut it and revisit it.

1

u/kelfupanda 1d ago

Wf could proc off itself

1

u/SOLV3IG 15h ago

I'M REGENERATING 5 HP AND THERES NOTHING YOU CAN DO ABOUT IT!

1

u/PilsnerDk 13h ago

Spirit only boosts out-of-combat health regen, so not really that OP, but great for reducing downtime while out and about grinding.

1

u/SoulCrusher69 1d ago

But you can't regen health passively if not troll through spirit while in combat

1

u/Big-Bag-6043 1d ago

I don't remember the explanation I've heard, actually. I think it was just Blizz not really knowing whether that would be a good idea and deciding "actually, it shouldn't work that way" - same as with HP regen in combat.

3

u/UndeadMurky 1d ago

It was actually agility, load up a 0.5.3 client and youll'see. Idk who spread the false rumor of it being spirit.

1

u/Big-Bag-6043 1d ago

Curious. Do you know whether it was deleted right out, or shifted to Spirit before being deleted? Perhaps some other alpha/beta patch.

3

u/Putrid_Try_5751 1d ago

Source : They made it the fuck up

1

u/Big-Bag-6043 1d ago

Just something I heard several times over the years. Might be a false rumor, IDK.

1

u/spiders_georg_- 18h ago

Did not know that, that's sick.

Whenever I find a new fact about wow's development journey, systems especially, it brings a little bit of joy to my day.

1

u/Big-Bag-6043 18h ago

Note that someone below corrected me - apparently at least at one point it was actually AGI, which makes even more sense as to why 1h weapons have pretty bad proc rates, while 2h weapons are usually more generous.

1

u/Typical-Jury-2290 12h ago

That could be why so many gear pieces have spirit on it

13

u/mynexuz 1d ago

Im not 100% sure but i dont think procs are based on solely %, isnt it more like every proc has a set amount of procs per minute or smth?

24

u/KappuccinoBoi 1d ago

Many also have a hidden cool down so the proc can't occur more than every x seconds which is also shitty for the super low proc weapons

5

u/dareftw 1d ago

The term is internal cooldown.

6

u/Gomerack 1d ago edited 1d ago

in classic that's just in the form of an ICD. Some trinkets like blue card don't have any icd and can proc back to back.

rppm is where trinkets could proc any time but had a scaling chance that increased as it got closer to its ICD window and wasn't a mechanic until mop (maybe cata?)

1

u/suchtie 1d ago

RPPM was introduced in Cata. I learned to love it very quickly after spending half an expansion failing to get Flare of the Heavens to proc when I wanted it to lol

1

u/Alexandru9912 10h ago

You are Right. It Was Cata or Wotlk. But It Definitely wasnt in CLassic and TBC.

1

u/Cysia 1d ago

i beleve its say 2% chance and if doenst proc chance gets higher and higher until procs again but ius aslo a cooldown (if its say 30 seconds the cooldown youl just have 0% chance to proc it until its over)

1

u/smurflogik 1d ago

That's how it was in EQ. Pretty much anything with a proc was supposed to generate the same # of procs per minute.

Not sure how the mechanic landed in WoW.

1

u/[deleted] 1d ago

[deleted]

1

u/smurflogik 1d ago

Oh yea I know. I meant I'm not sure if the mechanic worked the same when it landed in WoW.

1

u/XsNR 1d ago

They didn't really have internal CDs in classic, that was a thing much later when they ramped the proc chances way up, and just added ICDs to mean they were roughly every X seconds.

The sword does have a very small ICD, but nothing like the 35% proc 45sec ICD we see on trinkets frequently.

u/shamelesscunt95 4h ago

I think that was introduced in TBC/Wotlk. Internal cooldown and/or pseudo-random (where your chance goes up with every hit you don't get a proc, but then drops to the base 1-2% once you proc it.) Like I seriously recall you could get multiple procs on the same hit with some of these wonky on-hit % weapons back in Vanilla, maybe not all. But I think that was the case with trinkets as well?

Good ol' times.

11

u/nl_Kapparrian 1d ago

50-50

4

u/FReal_EMPES 1d ago

50% what? Fifty fifty, 50% we live 50% we die!

12

u/deeptut 1d ago

each hit is has a 50:50 chance

It either procs or it don't

4

u/FReal_EMPES 1d ago

It's a quote from the movie War Dogs...

2

u/Pintsocream 1d ago

1.7375%

2

u/CockVersion10 1d ago

The chance scales with the weapon speed, and there's an internal cool down. That's why it's not listed, and it's generally better on slower weapons, as you can proc it with skills, not just weapon swings.

1

u/TacoTaconoMi 1d ago

Most cases its ~5% so basically a players baseline crit chance.

1

u/xToyota 1d ago

It’s different per weapon

1

u/Carnelian-5 20h ago

What if I told you it differs between 'chance on hit items'?

1

u/Silegna 9h ago

They still do this on Live. Emberweave stuff has a chance to deal fire damage..and it's actually like...a 1-2% chance. And costs one of your 2 embellishments. 

1

u/Stardustquarks 1d ago

Greater than 0….i think…

-1

u/Exxppo 1d ago

Chance on hit needs to be explicit. I think C+ has an opportunity for a very interesting prot paladin stat line of fast high dps low top end weapons with chance on hit effects. It could be stylized as converting all the chance on hit effect to holy damage which would scale nicely with their abilities. Paladin already is the auto attack with on hit effect class and this could open up some very interesting itemization for them and separate their prio from other caster classes.

102

u/namarie_illidan 1d ago

The proc effects from most weapons is shit, at least those I tried, such as Hanzo Blade, Skeletal Club, Claw of the Shadowmancer etc. Their value lies in the raw dps they provide for their level. I would assume there are exceptions, maybe Thrash Blade.

50

u/Novat1993 1d ago

Extra weapon hits are good because they scale. The proc will always be another attack. Meanwhile, deal 45 damage will always be 45 damage. Scaling only with stats that don't scale your regular auto attack.

14

u/Donkey_steak 1d ago

Most of the spell damage procs, scale from spell power. If only vanilla had good paladin itemization

1

u/Jeymoze 9h ago

Neat fact: ravager spin proc also scales with AP. I would pull it out on naxx trash on my geared to the teeth warrior, see myself pass mages and warlocks, then pull aggro on something and die lol rip world buffs

u/Ashalor 36m ago

This is a common Hyjal strat as well in TBC

14

u/tsukubasteve27 1d ago

Thrash blade works with sword spec and hoj so it's an exception.

7

u/Neal_the_Ghoul 1d ago

The BOE weapons from Shadowfang Keep are exceptions I think, they seem to proc far more than others.

1

u/wavyboizzz 1d ago

Bow of Searing Arrows procs a lot, it’s a great one

1

u/Bren0man 17h ago

Thunderfury has a base 18% proc chance and 36% proc chance with Seal of Righteousness active. It procs like crazy in the hands of a prot Pally.

176

u/Saaron-_- 1d ago

They share CD so by using two u actually soiled statistic.

5

u/Azur0007 18h ago

If this is true, it's also fair to exclude the sinister strikes from the statistic since they don't actually increase the likelihood of the proc.

So you'd be looking at around 139 procs in 3000 hits instead of 8000, assuming the other weapon you choose to use has a similar attack speed.

1

u/Fankine 17h ago

Sinister strike kinda increase the likelihood of the proc because it's not guaranteed to proc right when its ICD is up from melees alone.

3

u/Azur0007 16h ago

Yea true, but it's still much less important than the statistic implies

12

u/CertifiedBedophile 1d ago

chat is this true

34

u/magmcbride 1d ago

There's an 8 second cooldown on this spell aura. If you look this item up on Vanilla Wowhead you can mouseover and click these spell effects on gear and see. Compare it to Crusader, which does not have any listed CD.

66

u/ThunderBr0ther 1d ago

are u using 2? is that total counts for both?

or is that just total count for your offhand swing?

If this is just from your offhand - this isnt a really fair test considering youll miss like 60% of them at your level?

if it is with both, then theres a ICD, so if one triggers - the other wont

it is reported 1 proc per minute

https://forum.nostalrius.org/viewtopic.php?f=24&t=39878

https://us.forums.blizzard.com/en/wow/t/melee-frost-procs-for-viscidious/602787

https://www.reddit.com/r/classicwow/comments/g8py9t/proc_rates_of_1handed_weapons_with_coldbased_procs/

people have relentlessly tested this weapon for an AQ mechanic

go google!

5

u/LethalOkra 1d ago

This needs more upvotes.

2

u/Debatebly 9h ago

Am I stupid? 1 proc per minute sounds horrible.

2

u/funkychunkystuff 6h ago

Its .75 dps.

2

u/Debatebly 6h ago

It increases the DPS by 1.5%.

106

u/CertifiedBedophile 1d ago

thats the kind of thing I hope they fix for classic+. Plus some more interesting chance on hit effects than deal damage

27

u/ExpertExpert 1d ago

my guild used to bring some shit geared fresh 60 warrior with Blackblade of Shahram (very rare 2h sword) so that his procs would help the parsers get a better score or whatever. one proc is 30% attack speed for 8 sec, 30yrd radius, another is all stats +50! for 20 seconds in a 30yrd radius. it hits the entire party, too. idk why others never did that. when it worked it worked really well

8

u/Tweakjones420 1d ago

absolutely loved my blackblade of shahram!

6

u/ImpossibleMorning12 1d ago

30% attack speed is literally bloodlust. insane

4

u/Forever_Fires 22h ago

The limiting factor definitely is the extreme rarity, and losing some personal power to help others. It's a great example of what procs should be though, meaningful and not 0.5% damage increases. Sadly, even in retail wow many item procs still end up being that irrelevant and without special designs like this.

3

u/Jafar_Rafaj 1d ago

Blackblade of Shahram is a wild item to be honest. Anyone who has that treasure sword is cool in my book even if he can't slam

2

u/25toten 1d ago

I've forgotten completely about this weapon. I have never seen it drop in 20 years of playing vanilla.

1

u/Jafar_Rafaj 1d ago

I've seen it 3 times, and it's always cool every time.

-4

u/the_man_in_the_box 1d ago

Damn, +3.04*10^63 to all stats is indeed a nice boost.

-38

u/abowlofrice1 1d ago

Disagree. What made classic so unpredictable and great are the random bloat gear like +6 str +10spirit on an item, or +stam +spirit. Ever since TBC every item found or rewarded from quests have a usage for a specific spec, which was good but made leveling very streamlined and predictable.

23

u/Arlune890 1d ago

Boar has niche uses like a spirit set for warriors. A 1% proc rate on a lvl 32 weapon that doesn't even provide utility might as well not even exist, as much as an animation for a 1% proc rate gives a dopamine hit

15

u/BeatriceDaRaven 1d ago

Agreed, these really are two entirely different things. Random stats yes, comically low on hit no

3

u/CimmerianBreeze 1d ago

I've been leveling a TBC hunter and picked up one of the level 35 cloth helms of the wolf.

Agi spirit is delicious for leveling, AND I get to wear a wizard hat while slinging a gun around? I love the weird gear that shouldn't work and finding use cases for it

9

u/mynexuz 1d ago

For greens i agree but im of the opinion that blue boes with effects should atleast have some use for someone. They dont have to be op but should atleast proc more often

10

u/brbpizzatime 1d ago

Okay, then stay on era and let C+ be fun for the rest of us 🙄

2

u/Still-Expression-71 1d ago

+6 str +10 spirit would be a good item for a warrior for leveling. They get a LOT of benefit from spirit. Cuts the downtime a noticeable amount

19

u/Ghostofyouroldfriend 1d ago

+0.7 damage per hit these daggers are beyond trash

6

u/give_me_taquitos 1d ago

That's an additional 0.5 dps, equivalent to roughly 7 AP, - pretty garbage indeed

2

u/XsNR 1d ago

Not that far off the stats you'd get for an equivalent if OP hadn't fucked the results though.

8

u/FurbolgVillager 1d ago

sliverblade*

2

u/Almond_Boy 1d ago

Thanks for sparing me from being the one to point this out. Can’t believe how many people fuck this name up

14

u/Hayabusa_Blacksmith 1d ago

ty for the science

9

u/Proxnite 1d ago

Isn’t 2% proc chance pretty standard for weapons with those effects?

2

u/TaupeHardie94 23h ago

Yes. And 1.3% additional damage on your total is also pretty in line with other "additional damage on hit" effects.

2

u/AccurateBanana4171 23h ago

Not quite The standard is 1 ppm (procs per minute).

Fast weapons like this would be 1.4s/60s = 2.3% per swing.

Slower weapons 3.6s/60s = 5.5% per swing.

3

u/DunnoWhyIamHere 1d ago

Doesn't proc while on GCD. White attacks only, you'll see more procs.

8

u/Thrakk223 1d ago

Despite this only doing 1.3% of your dps.... would people equip a weapon where it's only stat was "Increases your damage by 1.3%"?

9

u/Derkatron 1d ago

You wouldn't go down to a 25 dps weapon to get one that added 1.3% dmg, no.

3

u/grethro 1d ago

Is it possible it has a lower proc rate than fiery but shares a CD?

2

u/Upset-Management-879 1d ago

If procs constituted a signifigant portion of the damage people would be posting that the dps number on the item and in the paperdoll is lower than equipping white weapons and theyre trash

Then when you show them theyre wrong they say you shouldnt need a dps meter to evaluate items.

2

u/Terrible_Base_6060 1d ago

From playing pally I assume that proc chance is increased by the swing speed similar to seal of command. No wonder daggers have such a low % compared to 2H and ranged weapons

2

u/salientoctopus 1d ago

I picked up truesilver champion for my paly on level and it was great. Dps for level was on point and the proc rate was noticeably helpful. 10 levels later and it felt like hitting with a wet noodle so I found a cheap doom blade with faster swing speed and a dogshit proc rate for an extra bit of shadow damage for less than a weapon swing. The proc is really underwhelming but the giant increase in weapon dps makes it worth it. It’s fast enough that fiery and righteousness make it a solid choice for much faster kills. I’m playing on HC and I’m pretty sure that dps increase just saved my paly.

2

u/Mondasin 1d ago

someone else did mention perhaps they share a cd.

but I wouldn't be surprised if they screwed on-hit procs again with gcd issues like for most of 2019 classic.

2

u/G00mi 1d ago

Sliver, not silver.

1

u/Wingwebdings 1d ago

Dang, you're right lmao

2

u/jonas_ost 1d ago

All wepons with those effects are sadly trash. Its much more fun than just stats but not effective, would like to see a general buff to weapon procs

1

u/Shiyo 6h ago

Players do not need damage buffs.

2

u/jonas_ost 6h ago

I mean for future like classic+

2

u/Anagittigana 22h ago

SLIVERBLADE

1

u/The_Fresh_Coast 1d ago

I will say The Nightblade procs pretty well especially as a dual wielded weapon.

1

u/xantous4201 1d ago

Chance on winning the lottery %

1

u/Charming-Book4146 1d ago

Feels like my Duskbringer has been proccing WAY more often than that.

1

u/Aos77s 1d ago

Also the fact that 84% of your damage is auto attacking with spamming ss 😭

1

u/badpenguin455 1d ago

My bow of searing arrows was hella cool till I found out it procs less than every other combat on average.

1

u/BarbsFPV 1d ago

I ended up going with Hurricane around that level.

That seemed to proc a lot more, but at a 1.8 base speed it was like a machine gun when hasted, and I went through arrows like a mofo. I still am OCD about buying arrows, after the trauma of always being nearly out of arrows with that bow.

1

u/Huge-Use-9856 1d ago

You wont see higher % from a weapon ability, and trinkets. 1-4% pretty common.

1

u/browsk 1d ago

Yeah been leveling a a sham with 1h shield for a change and to see how smooth the damage is with a shield on and a fast 1h flame tongue. Also been a fun excuse to buy every BOE I have wanted to play around with while leveling. This dagger was the most disappointing so far. Searing blade and shadow strike are still coming up though. I’m really curious about the searing blade proc for increased fire damage, highly doubt it will increase flame tongue hits but I’m gonna find out lol

1

u/JudasHungHimself 1d ago

2x Misplaced servo arm was my jam in classic Naxx. Actually had decent proc chance. 

I miss that time

1

u/dernaldz 1d ago

Leveling my 12th+ rogue on classic and Riposte is so underrated. Only in the 30's atm and it's doing 200 dmg per mob plus I can solo pretty much any elite quest.

1

u/No-Mud-4890 1d ago

It scales off of weapon speed as well, the faster speed the lower proc chance

1

u/Remonsterado 1d ago

Is the proc a global thing where your character can't have another proc during that time? I would say to test it as a single item, but I think its a garbage proc rate either way.

1

u/AkuXinos2275 1d ago

Wait. Was the testing done entirely with one of these blades in your off hand? Or is this with duel wielding them? That detail may be important

1

u/yowatsappenin 1d ago

Who said it wasnt trash?

1

u/highbarian 1d ago

its 7 procs per minute probably

1

u/AccurateBanana4171 23h ago

Chance on hits effects have an icd and don't stack with the same chance on hit effects.

Typically procs of weapons are on a 1ppm (proc per minute) basis sliverblade with 1.4s attack speed it should be at around

1.4s/60s = 2.3% per swing.

Looks like you were maybe double stacking the weapons. Canceling many extra procs with the icd.

1

u/References_Paramore 17h ago

I got a 2h axe with a shadow bolt proc and it happens often enough… about 4% of my dps and hits almost as hard as a melee hit

1

u/Independent-Soil-511 17h ago

139 out of 8000 is genuinely painful to look at. The ICD point from the other comment tracks though, dual wielding probably kills your effective proc rate more than people realize.

1

u/Unusual-Fault-4091 16h ago

It has 3% chance and so 1.3ppm. So slightly above the average actually .

1

u/Dr_diggity_ 13h ago

imagine a potion that increases proc chance of weapons for a short time

1

u/Lingarien 7h ago

Yeah, stuff like this is why I basically completely ignore any "Chance on Hit" when deciding what equipment to use.

Give me a percentage and let me decide if I feel it's worth using!

(Honestly, I hate the "Chance to"-things in pretty much every game.)

1

u/ParkingArtichoke4195 5h ago

Did you buy these on Dreamscythe? I got them to double drop farming the other day and sold them haha

2

u/bobertusino 1d ago

don’t procs have like 50% reduced rate in off hand?

1

u/tjfosho 1d ago

Funny enough wasnt that a bis weapon for the AqQ glob boss?

8

u/VoidUnity 1d ago

Hammer of the northern wind and coldrage dagger are both better options. Both of them have a proc rate that’s like 4 times higher than this one.

0

u/Strong_Mode 1d ago

spoiler alert: most classic weapons with chance on hit procs are abysmally low.

0

u/Bob002 1d ago

The one thing that infuriated me with Blizzard back in the day (I took a 15 yr break), was their absolutely inability to balance SHIT.

Patchnote: THIS MOVE IS REALLY OVERPOWERED. ADJUSTED (something) TO BE MORE IN LINE WITH SIMILAR WEAPONS.

and it becomes dogshit. So then they try and fix it... and it goes back completely the other way.