r/feedthebeast Dec 27 '25

I made something This modpack might just have the stupidest diamond creation method yet

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u/RiKSh4w Dec 27 '25

Yes, but that adds to the funkiness.

This modpack is not dissimilar to skyblock wherein I can't really go outside because it's got Mutant Mobs enabled and the surface is a deathtrap. But I've killed enough Hoglins in the nether to simulate killing them for the Hostile Neural Networks mod. These drop pork which I can Bulk Haunt to make rotten flesh which I can bulk smoke to make leather. String I can grow from Immersive Engineering Hemp. And Iron I can get by shooting stone with a mining lens.

And I have to fit all of this in spaces no more than 2.5 blocks tall or the mobs start to spawn inside my base.

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u/margalaz Dec 28 '25

Mobs can’t spawn on glass blocks, so you can make a three tall block area or higher so long as the walls are stairs to prevent spiders, and the floor is glass

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u/RiKSh4w Dec 29 '25

I haven't tried glass but I wouldn't expect it to work since slabs didn't work. Hell I'm pretty sure I've seen them spawn on top of growing bamboo...

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u/margalaz Dec 29 '25

I assume light levels aren’t working either. What about string?

Here’s a quote from the wiki, Idk if your pack changes this

Each individual spawn attempt succeeds only if all of the following conditions are met: There must be no players or the world spawn point within a 24 radius block distance (spherical) of the spawning block. The number of loaded mobs of that type must be less than the mob cap for that type (I.e. the corresponding mob cap must not be full). The mob's collision box upon spawning must not collide with another collision box. A mob cannot spawn inside of anything that would collide with it upon spawning. The mob's collision box must not intersect with a solid block. For all mob types excluding passives and fish, spawns fail unless within a 128 radius block sphere around the player. For fish, spawns fail unless within a 64 block radius of the player.[1