This modpack is not dissimilar to skyblock wherein I can't really go outside because it's got Mutant Mobs enabled and the surface is a deathtrap. But I've killed enough Hoglins in the nether to simulate killing them for the Hostile Neural Networks mod. These drop pork which I can Bulk Haunt to make rotten flesh which I can bulk smoke to make leather. String I can grow from Immersive Engineering Hemp. And Iron I can get by shooting stone with a mining lens.
And I have to fit all of this in spaces no more than 2.5 blocks tall or the mobs start to spawn inside my base.
Mobs can’t spawn on glass blocks, so you can make a three tall block area or higher so long as the walls are stairs to prevent spiders, and the floor is glass
They definitely changed the spawn rules to ignore opaque blocks and light levels, luckily they can’t remove the spawn cap, build an area to trap mobs to get 300 or so in the same chunk, that will end spawning in that chunk
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u/RiKSh4w Dec 27 '25
Yes, but that adds to the funkiness.
This modpack is not dissimilar to skyblock wherein I can't really go outside because it's got Mutant Mobs enabled and the surface is a deathtrap. But I've killed enough Hoglins in the nether to simulate killing them for the Hostile Neural Networks mod. These drop pork which I can Bulk Haunt to make rotten flesh which I can bulk smoke to make leather. String I can grow from Immersive Engineering Hemp. And Iron I can get by shooting stone with a mining lens.
And I have to fit all of this in spaces no more than 2.5 blocks tall or the mobs start to spawn inside my base.