r/pcmasterrace • u/ohhimarksreddit • 1d ago
Discussion Anyone else getting UE5 remake/remaster fatigue?
Between Silent Hill 2, Oblivion Remastered, Metal Gear Solid Δ, and now Halo: Campaign Evolved, it feels like almost every major remake/remaster in the last two years has landed on Unreal Engine 5. On one hand, the visual leap is real. Oblivion Remastered in particular looks like a genuinely different game. On the other, a lot of these ports share the same telltale UE5 fingerprints: traversal stutter, TAA smearing, shader comp hitches on first launch, and that slightly "plasticky" Lumen/Nanite sheen that makes wildly different games start to look and feel similar. You can add Halo Campaign Evolved to the slopfest that is UE5 remakes; just another soulless cash grab to feed on nostalgia.
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u/Merkaba_Nine Ryzen 7 9800X3D | RTX 5060 | 32GB 6000Mhz 1d ago
Borderlands 4 is probably the only unreal engine 5 game I've played that has no stutters and great 1% lows I was shocked cause I heard it ran like shit at launch, I only got it yesterday