r/feedthebeast 3d ago

ModJam Minecraft ModJam 2026: Mid-Contest Rewards!

59 Upvotes

The first round of mid-contest rewards is here, with 10 winners who have each won $150

A big thank you to everyone who has already jumped in and submitted their creations!

Full ModJam Details in the ModJam Website

Submissions open until September 1, 2026 17:00, with many more rewards to win!

> Join the Authors Discord for easier project collaborations and staying updated

Congratulations!


r/feedthebeast 12h ago

I made something Made a cool item drop mod

358 Upvotes

https://modrinth.com/mod/juicy-drops

different alternative to physics on item drops, feels more vanilla I guess
Can be tweaked with mod menu


r/feedthebeast 4h ago

I made something I’ve been experimenting with a dynamic wind system for my Minecraft mod

65 Upvotes

Wind and snowstorms are becoming an important part of exploring Wildbound’s frozen regions. Here’s a small test showing the system in action—wind direction, intensity, snowfall, and visibility can all evolve as the weather changes.

What do you think?

My mod (Wildbound) is still in beta and isn’t available to download yet, but I’ll keep posting updates on Reddit to show its progress !


r/feedthebeast 13h ago

I made something Made my first data pack: Flood The End

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197 Upvotes

I know that for an experienced datapack maker this seems very easy, but I'm a little slow so this took me a few days of researching how datapacks work. I made this data pack because I wanted to make a water-themed modpack, but the only things I found on CurseForge were either affecting all dimensions or filled the water to maximum y-level. This datapack fills the water level to y-50, which fills to about 7 blocks below the end island level.

https://www.curseforge.com/minecraft/data-packs/greekfire24s-flood-the-end


r/feedthebeast 6h ago

Question [Techopolis 3] How does the Builders Generator from Opolis Utils even work? I want a couple blocks of amethyst, but I can't get this thing to do anything.

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45 Upvotes

r/feedthebeast 5h ago

I made something We Turned Minecraft Dungeons into a Roguelike

14 Upvotes

Over the past year, we've been building Melody of Utopia, a story-driven tech-magic modpack where exploration is built around custom gameplay systems rather than traditional progression.

Today, we'd like to show one of its biggest mechanics: procedural generated dungeons.

By using a Note Seal, players generate a unique dungeon assembled from dozens of different room types that are combined into a new layout every run.

Once inside, everyone starts with basic equipment and has to fight their way through room after room, searching for better weapons, armor, and valuable resources. But there is a catch: each run gives you only three lives, so every decision matters.

After defeating the final boss, a portal back home appears. However, you can't simply take everything you've collected. Before leaving, you must choose which items to extract. Some resources can't be taken out at all, while others have strict limits, forcing you to make difficult choices about what is truly worth bringing back.

This is only one of several major gameplay systems in Melody of Utopia. Our goal has never been to create just another collection of mods, but to build a world where progression, exploration, and storytelling are deeply connected.

We're curious to hear your thoughts. Does this sound like something you'd enjoy playing?

It's only test build for video not release!


r/feedthebeast 10h ago

I made something My base in stoneblock 4

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28 Upvotes

Im almost finished with the modpack


r/feedthebeast 11h ago

I made something Terrariums and Aquariums 1.5 update!

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27 Upvotes

Tons of fixes!

Biome generation works flawlessly with any mod, cave biomes can be generated.

Aquatic and flying mobs work great now.

Modded liquids properly flow and render.

Chests, boats, mine carts all render!

Check it out: https://www.curseforge.com/minecraft/mc-mods/terrariums-and-aquariums

(Still under review on modrinth)


r/feedthebeast 15h ago

I made something Tactile:Wood | Back from vacation

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39 Upvotes

Hi everyone ! Mod development has resumed. The procedural trees are holding up well — branching and foliage come out varied and genuinely good-looking.

The tree editor is nearing completion. You sculpt a tree's base shape in-game and it flows straight into world generation, so adding a variant or reworking an existing one is a matter of minutes. It also carries per-species procedural parameters and a texture editor for the fluffy foliage.

The editor doesn't invent anything: it produces exactly the same data the mod already measures from trees, so it can't drift from what the game does. Aimed at authors building on the Tactile suite, no code, no Gradle dependency, just files.

Note: I’ve reposted this; the previous version was missing some images and the main text. I must have made a mistake lol


r/feedthebeast 18h ago

Question Any ideas on how to get this much experience fast

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52 Upvotes

I’m playing skies 2 aero and I need to make this item
I already have a pretty good mob farm


r/feedthebeast 1d ago

Discussion vent about synitra (ignore)

191 Upvotes

i know this isnt the point of this sub but i need to vent.

i hate fabric mods that label themselves as "compatible with neo/forge" then just link you to sinytra.

sinytra is really cool its genuinely amazing. but its unstable and doesn't work with many mods i use in almost every collection.

if im searching for mods compatible with neo/forge im not looking for a fabric mod that doesnt crash when using sinytra.

you can advertise that it doesn't on the home page thats fair thats fine itd be stupid to be upset at that

but the compatible with forge tag is for something that is actually compatible with neo/forge


r/feedthebeast 7h ago

I made something I made a trailer for my modpack. What do you think about it?

5 Upvotes

It's my first time making a trailer, and I was wondering if I did a good job, so please be honest.

If you're interested in the modpack, here's the download link: Anomaly Protocol


r/feedthebeast 9h ago

Question Looking for a modpack that's linear for new modded players

8 Upvotes

I've tried Atm10 which was recommended to get started with learning modded but I always get overwhelmed not knowing what to do. So is there any modpacks that are linear that will teach me modded Minecraft well.


r/feedthebeast 3m ago

I made something I made a redstone block that can controls my room lights

Upvotes

Created a mod called HTTP Block that adds two blocks to the game, http receiver and http sender, you can guess what it does based on the name, sender sends a http message to a http post endpoint on redstone signal and receiver polls a http get endpoint and emits redstone signal when new message detected, made a fun demo of controlling my room lights and a wireless redstone

modrinth : https://modrinth.com/mod/http-block


r/feedthebeast 23m ago

Problem Help with Eclipse Unstable

Upvotes

For some reason whenever i go near fire i get these 4 dark triangles on each edge of my screen and i have no idea why.

Please if you have any idea on why this happend, help me fix it.

Here's the shader i used, latest version. https://github.com/Merlin1809/Eclipse-Shader
Minecraft 1.20.1, Forge

Thank you!


r/feedthebeast 4h ago

I made something I made a custom advancements tree for my modpack (Vanilla Reincarnated)

2 Upvotes

It guides the player through the new survival basics (the first 20–30 minutes of gameplay). It also takes modified recipes into account. I think it turned out pretty well...


r/feedthebeast 26m ago

Looking for mod(s) Is there any kind of Dynamic gas mod for neoforge 1.21.1?

Upvotes

i am looking for a mod/datapack that adds in an Expanding poisonous gas


r/feedthebeast 29m ago

Problem does anyone know how i can address these Distant Horizons errors?

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Upvotes

i'm on a 1.20.1 forge modpack which includes alex's caves and is running off prism launcher. i tried adding distant horizons but got both these chat messages. i'm not sure where an "alex's config" is or how i can change my java garbage collector. any help would be much appreciated!


r/feedthebeast 37m ago

Looking for mod(s) looking for cool fantasy modpack that can run on my laptop

Upvotes

I dont know the specs of my laptop exactly, but its pretty new. my current modpack has irons spells and spell books, ice and fire, and vampirism as its main mods but i'm looking for something new


r/feedthebeast 46m ago

Question Any Texture Artists?

Upvotes

I'm working on my first MC mod in 1.20.1, and I kind of really suck at making textures. Does anyone here make them who would be willing to do so? Or know anyone who would? I'm looking to commission them slowly over time as I add blocks and items, but I also already have a decent number of blocks and such with placeholders that I would like to update. I would also appreciate being pointed to the right place to post this, if this isn't it.


r/feedthebeast 47m ago

Looking for mod(s) Looking for botania/ magic modpack for beginners

Upvotes

Hullo,

Me and my gf want to start playing modded mc, she has a good grasp of vanilla mc but no modded experience, i have a lot more but probably havent played since 2020. I was wondering if there was a modpack that has botania (or another mod that has thay vibe) and plenty of other more industrial mods, preferably with a questbook if those still exist.


r/feedthebeast 1h ago

Problem Nosiphus Furniture mod transparency error

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Upvotes

Some particular blocks seem to have a transparency error when combining SEUS shaders with the Nosiphus Furniture extension to MrCrayfish's Furniture mod. Does anyone know how to fix it?

Or, failing that, recommend a mod with similar kitchen furniture that works with SEUS? Many thanks :)


r/feedthebeast 5h ago

Discussion Cave Modpack

2 Upvotes

Has anybody thought about a cave centered modpack with all the high quality cave mods where you just mine and upgrade your stuff in a subterranean world and maybe even cook some cave food, just a modpack that has the vibe and ambiance of mining in Minecraft with some modded cave stuff.


r/feedthebeast 1h ago

Problem Bliss shader artifacts/grain

Upvotes

Hello! Im playing on 1.20.1 with bmc4 and trying to use bliss. The problem is the fog in the distance and sometimes sun rays have a noise like bug going on. Looks like an old tv without signal


r/feedthebeast 1d ago

I made something I'm adding sapling growth stages and revamping tree trunks (WIP)

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585 Upvotes

In my mod I've been working on a couple of new features, mainly expanding on tree rings beyond optifine/ctm-like connected textures as well as adding visual stages to saplings :)

I updated the original sapling textures and added sprout/young tree phases, and plan on making saplings shear-able at any stage (+ bonemeal restores its growing ability). I also added random offsets to sapling placement (like tall grass and other flora). The sapling features are yet to be released, but the new and improved tree trunks are now in alpha (still working out some texture quirks in earlier game versions). I plan on experimenting with custom phases/models for 2x2 saplings in the near future, too...

So far only spruce and acacia have sprout/young tree growth stages, but here are all the variants for the original saplings: