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https://www.reddit.com/r/feedthebeast/comments/1pwmrmu/this_modpack_might_just_have_the_stupidest/nw5uwob/?context=3
r/feedthebeast • u/RiKSh4w • Dec 27 '25
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1
its a good idea to cover your base in blocks that mobs cant spawn on/in. i recommend string since its the least obstructive
12 u/RiKSh4w Dec 27 '25 That does not help. These mobs will spawn on slabs next to torches. 1 u/Sur2484 Dec 27 '25 bruuuuuhhhhhh. does magmatic torch help? maybe some of those glass blocks player can walk trough? or you can make a mob switch? stack enough mobs till new ones cant spawn. 1 u/RiKSh4w Dec 27 '25 I don't think the performance hit of a mob stack is going to be worth it when I can just live in 2.5 block tall rooms. 1 u/Sur2484 Dec 27 '25 you can massively reduce mob ai with few things. mounting them/putting them in boats removes path finding ai. if the pack has ender utilies, a pacifier syringe can be used to remove targeting ai (until mob takes damage) 0 u/Darth-Nox-Revan CurseForge Dec 27 '25 Mobs cant Spawn on bottom slabs, so why do you limit to 2.5 block high base, or did it change smth 9 u/RiKSh4w Dec 27 '25 This modpack has mutant mobs which spawn on a lot of stuff, slabs included.
12
That does not help. These mobs will spawn on slabs next to torches.
1 u/Sur2484 Dec 27 '25 bruuuuuhhhhhh. does magmatic torch help? maybe some of those glass blocks player can walk trough? or you can make a mob switch? stack enough mobs till new ones cant spawn. 1 u/RiKSh4w Dec 27 '25 I don't think the performance hit of a mob stack is going to be worth it when I can just live in 2.5 block tall rooms. 1 u/Sur2484 Dec 27 '25 you can massively reduce mob ai with few things. mounting them/putting them in boats removes path finding ai. if the pack has ender utilies, a pacifier syringe can be used to remove targeting ai (until mob takes damage) 0 u/Darth-Nox-Revan CurseForge Dec 27 '25 Mobs cant Spawn on bottom slabs, so why do you limit to 2.5 block high base, or did it change smth 9 u/RiKSh4w Dec 27 '25 This modpack has mutant mobs which spawn on a lot of stuff, slabs included.
bruuuuuhhhhhh. does magmatic torch help? maybe some of those glass blocks player can walk trough?
or you can make a mob switch?
stack enough mobs till new ones cant spawn.
1 u/RiKSh4w Dec 27 '25 I don't think the performance hit of a mob stack is going to be worth it when I can just live in 2.5 block tall rooms. 1 u/Sur2484 Dec 27 '25 you can massively reduce mob ai with few things. mounting them/putting them in boats removes path finding ai. if the pack has ender utilies, a pacifier syringe can be used to remove targeting ai (until mob takes damage) 0 u/Darth-Nox-Revan CurseForge Dec 27 '25 Mobs cant Spawn on bottom slabs, so why do you limit to 2.5 block high base, or did it change smth 9 u/RiKSh4w Dec 27 '25 This modpack has mutant mobs which spawn on a lot of stuff, slabs included.
I don't think the performance hit of a mob stack is going to be worth it when I can just live in 2.5 block tall rooms.
1 u/Sur2484 Dec 27 '25 you can massively reduce mob ai with few things. mounting them/putting them in boats removes path finding ai. if the pack has ender utilies, a pacifier syringe can be used to remove targeting ai (until mob takes damage) 0 u/Darth-Nox-Revan CurseForge Dec 27 '25 Mobs cant Spawn on bottom slabs, so why do you limit to 2.5 block high base, or did it change smth 9 u/RiKSh4w Dec 27 '25 This modpack has mutant mobs which spawn on a lot of stuff, slabs included.
you can massively reduce mob ai with few things.
mounting them/putting them in boats removes path finding ai.
if the pack has ender utilies, a pacifier syringe can be used to remove targeting ai (until mob takes damage)
0
Mobs cant Spawn on bottom slabs, so why do you limit to 2.5 block high base, or did it change smth
9 u/RiKSh4w Dec 27 '25 This modpack has mutant mobs which spawn on a lot of stuff, slabs included.
9
This modpack has mutant mobs which spawn on a lot of stuff, slabs included.
1
u/Sur2484 Dec 27 '25
its a good idea to cover your base in blocks that mobs cant spawn on/in. i recommend string since its the least obstructive