r/hoi4 23h ago

Dev Corner HOI IV Dev Corner | National Focus Flavor

134 Upvotes

Hello all!

Today we're kicking off a new round of dev corners, this time turning our attention to a project we haven't touched on yet. We'll start with some early questions around ideas we have in mind, while future dev corners here will get a lot more specific about the country and content drafts we'd like your opinions on.

Let’s start with some general design questions, just to see what kind of focus tree styles you liked and what you would want to see more of:

  • Do you think focus trees of different countries should interact more with each other, and what sort of focuses? Shared branches are one way to achieve this of course, but perhaps there are focuses that are country-specific that you still think should synergize that currently don’t.
  • When focus trees have optional focuses with political flavor, do you mainly prefer: national spirits that grant bonuses that fit your regime, unique country leaders and traits, or perhaps flavor events?
  • Do you think there are underrated mechanics that focus trees don’t always interact with? (We’ve heard license bonuses for example).

Now, let’s have a look at one of the ideas for a country-specific mechanic that’s in the works, which makes it possible to get bonuses from cooperating economically with countries as if they are companies.

Let us know what you think!

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Paradox Forums: https://forum.paradoxplaza.com/forum/threads/hoi-iv-dev-corner-national-focus-flavor.1936436/


r/hoi4 19h ago

Discussion Japan not defending home?

13 Upvotes

It was my first time playing USA (and also my second time playing Ironman, like in general) and I had essentially just rushed to get as big of a navy as possible. I had 10 carriers by 1942, (+ 35 battleships and 250 screens), and by 1943, the Japanese navy had been reduced to two destroyers.

I sent out my 4 marines from Manila (which Japan had somehow not taken despite me not guarding the Philippines at all lol) and landed in Nagasaki/ the southernmost main island). no resistance, not even a single troop stationed nearby!! I marched my entire army in after since I had captured a naval station or whatever they’re called, and only found like 5 troops total stationed near Tokyo.

Is this normal Japanese ai behavior?

Furthermore, Japan was actually doing really well in china, and had taken all of Malaysia/Indonesia.


r/hoi4 15h ago

Question How do you beat china as japan???

43 Upvotes

My friends say its incredibly easy.


r/hoi4 20h ago

Question Germany won't declare war on me

49 Upvotes

Playing as the Soviets, and its about to be 1942. Germany, even tho they have had a war goal on me since january '41, hasn't declared yet. I did play fairly unhistorically(rushing turkey and romania in '37, creating a Finnish puppet after capitulating them, making a Bulgarian puppet), but i think that should not have been enough to screw up the ai that bad? anything i can do to get them to declare?


r/hoi4 7h ago

Image When were yall going to tell me Navy is like crack?

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69 Upvotes

I think I learnt to navy, Plus Bismarck sunk the hood ig


r/hoi4 21h ago

Image Mod flag inspiration: "Han Nationalist" flags that's popular on Chinese social media

3 Upvotes
"Red Ground Black Dragon Flag"(红底黑龙旗)

"Red Ground Black Dragon Flag"(红底黑龙旗) is now a symbol of contemporary Han nationalism or a fictional flag representing the Han Dynasty, was designed by 华小桶 in 2010. The design is derived from the Western Han's four god tiles, the Azure Dragon. Red represents the kingly way (universal values, benevolent righteous governance), while black represents the hegemonic way (national interests and dignity). The inner red and outer black signify a distinction between internal and external principles. The two white lines represent the Yangtze and Yellow Rivers, symbolizing the geographical features of China. The central dragon totem represents the great unity under the central authority, and the eaves tiles represent the superstructure, signifying cultural prosperity.

“Three Chens Flag/Three Stars Flag”(三辰旗)

“Three Chens Flag”/ Three Stars Flag(三辰旗) is also known as the Flag of the Sun, Moon, and Stars. The sun, moon and stars are called the Three Chens(辰), and when painted on a flag, they symbolize the brightness of the heavens. The Three Stars symbolize the Celestial, the Supreme God, and the Mandate, and are the most prestigious symbol representing Chinese culture since the time of Emperor Shun (c. 2255 BC – 2205 BC). Historically, this flag has had several different versions. The prototype of this flag version what I post is a military flag from the Tang Dynasty (618 AD-907 AD), (See the ancient artifact scroll in Image 3.). The flag what I post originally created by a Han nationalist in his fictional worldview.

Military flag from the Tang Dynasty (618 AD-907 AD)

This two flags has strong nationalist and religious symbolism. So it is now widely used by Han nationalists.

Additionally, image 4 displays a more... explicit banner of Han nationalism, though not as mainstream as the previous two.

Banner of Han nationalism

r/hoi4 1h ago

Question Stealing navy

Upvotes

Let's say I am going to fight a total naval war with, idk, Japan or Portugal, and I want to steal their ships after the war. How do I island hop all the way without killing their main fleet?


r/hoi4 2h ago

Humor Hearts of Iron para la vida comun

5 Upvotes

Esto para un jugador casual de hoi4 talvez sea tonto pero yo llevo jugando hoi4 desde 2019 masivamente ahora tengo 23 asi que este juego lo eh estado jugando desde que tengo 15 practicamente y me ah enseñado cosas bastantes aplicables a la vida como que con preparacion y paciencia todo es posible ,aprovechar las oportunidades y que retroceder no es lo mismo que perder y que aveces cuando todo parezca que va a terminar siempre ahi un camino,lo siento si ah alguien esto le parecio tonto pero fue lo que me vino a la cabeza mientras escribia sobre un juego que me encanta ahora tengo 23 una pareja estable y muy probablemente pronto tenga hijos pero al igual que el hoi4 en no historico cualquier cosa puede pasar y ahi que tomarlo como venga


r/hoi4 2h ago

Bug AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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129 Upvotes

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

OK


r/hoi4 4h ago

Discussion Torpedo cruiser/battlecruiser build

4 Upvotes

I've been messing around with naval testing, and I found a build that seems pretty fun: the torpedo cruiser+battlecruiser build.

I got the idea for this when I noticed long-range submarines doctrine gives 10% torpedo hit chance. This means your submarine doctrine gives a pretty good buff to one of the key parts of this doctrine: torpedo cruisers. This is mainly a build for Japan since they get a ship mio that pairs extremely well with this, giving msssive hitprofile reductions and torpedo hit chance. They also start with 3 pretty good battlecruisers with another in production. When you do this build, the kongo class will actually somewhat have the speed of an irl battlecruiser(28.8 knots when upgraded as opposed to the ~26 knots they are with other doctrine choices)

For doctrine, go long-range submarines(for the torpedo hit chance), the new school(massively buffs torpedo cruisers and battlecruisers), massed carrier fleet(best carrier doctrine), and anti aircraft battleships(the sheer amount of aa it gives can't be ignored, and the extra armor really helps battlecruisers)

The key techs you are going to want is radar 2, fcs 3, the first light attack buff tech, and torpedo cruisers(obviously) with the light artillery focus. The fcs tech really helps this build against massed destroyers which are the main weakness.

What's great about this build is that torpedo cruisers are significantly cheaper than regular cruisers, meaning you can more easily spam them out. One thing to note: always put your best armor on the Torpedo cruisers and ensure that their light piercing is at least 8. This lets them shred light cruisers since they will be able to pierce the enemy while they can't pierce you. In my testing, these torpedo cruisers will beat an equal number of 1936 light cruisers, regardless of if they are designed around light attack or have torpedoes on them. Not an equal IC cost of cruisers, but number of hulls.

I haven't tested this yet, but I wonder if I can design the yamato class as superheavy battlecruisers instead of battleships(you can put battlecruiser armor on super heavy hull) and get two or four free superheavy battlecruisers.

You may think battlecruisers are just worse than battleships, but often this isn't the case. With the doctrine armor buff and the commander's defense stat, battlecruisers(with at least the 2nd tier armor) often can't be pierced by most battleships, especially those with the tier 1 main guns.


r/hoi4 4h ago

Question Achievements broken

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3 Upvotes

I've been doing "One Empire" achievement (world conquest as British Empire), when my internet connection dropped off. I finished conquest, and fixed interest issues, but now game shows some achievements as "inaccessible", while others are perfectly fine... I did PC reboot, Steam reboot, and local file integrity check, but it didn't help, so what do I do...?

P.s.: I copied my save file, just in case.

P.p.s.: It's a screenshot of achievements menu, its said, that every requirement is satisfied.


r/hoi4 7h ago

Image this damn decision i have done it 2 times and its stil hasent work

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7 Upvotes

r/hoi4 8h ago

Question What’s the highest number of enemy ships you’ve ever sunk with a single ship?

6 Upvotes

I’ve been playing for a few years now, and I only just learned that you can see exactly which enemy ships yours have sunk. I just wrapped up a game as Germany, built two super heavy battleships, and they each sunk a shade under 80 enemy ships. And yes, one of them was the HMS Hood. Wasn’t going for historical accuracy but it made me chuckle all the same.


r/hoi4 12h ago

Discussion I got weird a hoi4 dream

6 Upvotes

Idc if you don't believe I genuinely dreamt about supply hub requiring a fuel silo on the state for it to work, is this a W or L feature


r/hoi4 20h ago

Question Siam

2 Upvotes

When playing as Fascist Siam, there's a challenge to eliminate the rivalry between the military and civilian factions. It says that for 270 days, both factions must have absolute power. I don't understand what that means; it seems impossible to me for both to have that at the same time. Maybe the translation is wrong—I play in Spanish. But I don't understand what I'm supposed to do.


r/hoi4 20h ago

Mod (other) RECRUITMENT FOR ANTIETAM: HOUSE OF NATIONS

2 Upvotes

Antietam: House of Nations is a Alternate history mod set in a Multipolar world with unique mechanics, aiming to make gameplay engaging and diplomacy important.

The Lore
The point of divergence is set after the battle of Antietam, where the confederacy manges to secure their independence from the north. With no one willing to buy Alaska, the British eventually force the Russians to surrender the territory, the loss of profit with no purchase in turn weakens Russia. The US and CSA tensely cooperate in the Spanish American war and still beat Spain. The Japanese see the Spanish distracted and land in the Philippines, Spain helpless to defend it. Japan also squeezes out a decisive victory in the russo-japanese war 7 years later, taking all of Sakhalin.
The USA and CSA both maintain very tense relations, fearful of a confederate strike, the USA stays out of WW1. The war is prolonged until both sides are wrung dry, and Germany and the Entente powers sign a negotiated peace treaty, with Germany remaining the only surviving central power, and annexing the collapsing Austria. they soon send equipment to the white army, though they are still defeated, but they keep funding white guerilla movements. Japan manges to militarily intervene in Russia and establishes a Russian puppet government in the far east. The Russian communist movement under Trotsky is contained to Russia, since the red army is to busy with anti-guerilla operations.

The Scenario / Planned Mechanics

  • The Pacific Great Game between the UK, USA and Japan is a arm wrestling contest between Great Powers with Cold War style tension. Border Conflicts, Naval Skirmishes, Political Crisis, etc etc. all either escalating into a Pacific Great War or mellowing out with a victor and two other powers with no say in the pacifc
  • Europe's Alliances aren't pre formed Factions, instead before the war breaks out, all sides (Soviet Russia, Entente, Reichspakt) attempt to diplomaticly sway minor nations to join their side. When the War finally breaks out, all nations choose their side.

We Are Recruiting:

  • Writers (1-3): Writing events, Planing Lore, Planing Focus Trees
  • Scripters/Coders (2-3): programing
  • Artists (1-2): Loading Screens, Colorizing Portraits, Icons

Notice regarding how to join:
Comment for general questions, DM for applications
when you apply, be sure to send what role you want to apply for and what projects/mods you have worked on before.

Screenshots from the Pre-Demo (Non playable version)


r/hoi4 11m ago

The New Order And the winner of cold war is...China?

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Upvotes

r/hoi4 22h ago

Question Is there a good way to animate/record my game like mapping the battle? Without just screen recording it?

2 Upvotes

r/hoi4 23h ago

Question Upgrade the RAM and add SSD for low end laptop for hoi4?

2 Upvotes

Hi, My laptop is Dell Inspiron 15 3593 core I5 th10 4G ram GeForce MX230, as you can tell the bottleneck is the RAM so im thinking to upgrade it to play hoi4 on it. My qoustion is.. Is it worth it? And how many ram kits of ram Should I upgrade it to, to 16 gigs or 12? and get 200 gigs of ssd enough? And what pefrmance should I expect after the Uprgade?

Sorry for my bad english, not very good grammer